- #Assetto corsa mods for xbox one controller clutch pro
- #Assetto corsa mods for xbox one controller clutch Pc
This is a fictional parameter that is meant to simulate the feeling of traction loss in your tires. Figure out how much feedback you want based off the way your wheel feels there.
Ride on the outside of turn 1 and turn 2 (the big burm turns), the road is really bumpy.
#Assetto corsa mods for xbox one controller clutch pro
Pro Tip: A good track to find your Road FFB settings in the 1966 Version of Monza Full. 0% is no vibration from the bumps in the road and 100% is maximum vibration. The Road FFB vibrations are more subtle than the Curbs FFB. The Road FFB does not pull on the wheel like force feedback it is a percentage of how much vibration you want to feel from the bumps in the track. This is the feedback you feel through the wheel rim from the track itself. Go to the track and run over them to see how your wheel reacts and adjust your percentages accordingly. The Track has elevated rumble strips and high curbs inside of them. Pro Tip: A good track to find your Curbs FFB settings is Magione. 0% is no vibration from the curbs and 100% is maximum vibration. The Curbs FFB are a harder vibration than Road FFB. The Curb FFB is not a pull on the wheel like force feedback, but a percentage of how much hard vibration (shake) you want to feel from hitting curbs and such. This is feedback you feel through the wheel rim when you drive over curbs, lips on the track, rumble strips and the like. The Track offers variety of different turns, changes in elevation, and is pretty demaanding on your steering wheel. Pro Tip: A good track to find your force feedback settings on is the Nurburgring GP. 100% is maximum resistance and is hardest to turn. 0% is no force feedback which makes the wheel have no resistance and easy to turn left and right. It is a pulling feeling from left or right and simulates your tires and their available traction as it relates to your speed and slip angle. This is the feedback you feel in the steering wheel as it fights to return to the centering position. From my testing and driving with several wheels here is what I have been able to determine for what each parameter does. What Do the Advanced Wheel Settings Mean on the ConsolesĪC sure doesn’t give us racers a lot to adjust on the Xbox One and PS4. Overall these two wheels felt a bit weaker in the force feedback and I found the curbs and road effects made the wheels react a little bit clunky. The TX and the the TMX performed very similarly and I found that the same set of settings felt good with both wheels. ThrustMaster TX and T300 Settings for Assetto Corsa
It’s worth noting that I usually like a heavier wheel and a substantial feeling of environmental effects to enhance immersion, which not be best for you.
If you want to know more about what each setting does, below I will break down what each parameter does and offer a few suggestions for finding what you like.
#Assetto corsa mods for xbox one controller clutch Pc
Given the amount of options the PC version of the game has, hopefully there will be day where we can set deadzones, saturatin, linearity, etc…įor better of for worse these are my settings and they should give you a good starting point. I’ve had a chance to play around with the TX and TMX on the Xbox One and the T300 and T150 on the PS4…below are my settings.įirst I’d like to say that I am extremely happy with the amount of force feedback that Assetto Corsa delivers and I am equally disappointed in the amount of settings to customize. One of the biggest differences between Assetto Corsa on the consoles and the PC is the lack of settings options for racing wheels.